The Digital Improv Project is a multi-year investigation into the roots of human creativity as it relates to the development of artificial intelligence (AI). Started in 2008, the Digital Improv Project examines the cognitive functions of improv actors through the process of protocol analysis and behavioral coding. The end goal of this process has been to establish approaches to computational creativity that can then be employed in co-creative experiences with AI characters. This work has yielded several prototype experiences where humans and AI actors can play improv games together, such as Party Quirks and Three Line Scene.
This material is based upon work supported by the National Science Foundation under Grant Numbers IIS #0757567 and IIS #1036457.
Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.