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Adaptive Games

This project looks at how games can adapt to players directly going beyond the thought of the one size fits all game.

This project has two major focus areas:

1) Adaptive games for entertainment.

Entertainment games

MMO games

2) Adaptive games for learning.

This draws from the research done for determining a player’s play style and their learning style. Defining these terms loosely: Play style is how a player plays a game, their actions that they typically perform; and learning style is how a user enjoys to learn, or how the users learns best.