This project looks at how games can adapt to players directly going beyond the thought of the one size fits all game.
This project has two major focus areas:
1) Adaptive games for entertainment.
Entertainment games
MMO games
2) Adaptive games for learning.
This draws from the research done for determining a player’s play style and their learning style. Defining these terms loosely: Play style is how a player plays a game, their actions that they typically perform; and learning style is how a user enjoys to learn, or how the users learns best.